Date Approved
6-30-2025
Embargo Period
6-30-2025
Document Type
Thesis
Degree Name
M.S. Engineering
Department
Engineering
College
Henry M. Rowan College of Engineering
Advisor
George Lecakes, Ph.D.
Committee Member 1
Amanda Almon, MFA
Committee Member 2
Patrice Tremoulet, Ph.D.
Keywords
Education;Simulation;Virtual Reality;Wastewater;Workforce Development
Disciplines
Education | Educational Technology
Abstract
The water and wastewater industry faces a growing workforce crisis due to high retirement rates, limited public awareness, and underrepresentation of technical talent. Traditional outreach methods have struggled to engage students or convey the complexity of water systems. This study evaluates WaterPOD, an interactive virtual reality (VR) simulation designed to introduce users to wastewater treatment processes and careers through immersive learning. Grounded in Social Cognitive Career Theory (SCCT), Cognitive Load Theory (CLT), and Constructivist Learning Theory (ConLT), the study examined how VR influences conceptual understanding and career perceptions. A mixed-methods study with 138 college students measured SCCT constructs, CLT- and ConLT-aligned items, and comprehension through pre- and post-surveys. Results showed significant gains in understanding wastewater treatment concepts, supported by quantitative and qualitative data. While overall career interest did not increase, discovering new career roles during the simulation significantly predicted interest change. These findings suggest that theory-informed VR simulations like WaterPOD can improve understanding of complex systems and support early-stage career exploration. exploration, offering valuable opportunities for advancing outreach and education in the water sector and other technical fields.
Recommended Citation
Duller, Leeza Eimeria, "WaterPOD: Evaluating Learner Engagement and Conceptual Understanding Through Gamified Virtual Reality" (2025). Theses and Dissertations. 3415.
https://rdw.rowan.edu/etd/3415