Document Type
Article
Version Deposited
Published Version
Publication Date
12-2023
Publication Title
Research and Practice in Technology Enhanced Learning
DOI
10.58459/rptel.2024.19008
Abstract
This study investigated pre-service teachers’ perceptions of technological pedagogical content knowledge of digital games (TPACK-G), the correlation of TPACK-G constructs, and the relation of TPACK-G to personal factors and levels of motivation and self-efficacy. Participants were 96 pre-service teachers from a university in the northeastern United States. Data were collected using online surveys. Quantitative approaches were performed to analyze the data. Results indicated that game content knowledge (GCK) and game pedagogical knowledge (GPK) significantly predicted pre-service teachers’ game pedagogical content knowledge (GPCK), with GPK being the strongest predictor. Pre-service teachers with high levels of motivation or self-efficacy for digital game integration had significantly better TPACK-G than those with low levels. Personal factors, including gender and prior experiences with digital games, were found to be influential to pre-service teachers’ TPACK-G. This study adds to the understanding of the application of the TPACK model in the context of digital game use for pre-service teachers.
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.
Recommended Citation
Kuo, Y.-C., & Kuo, Y.-T. (2024). An exploratory study of pre-service teachers’ perceptions of technological pedagogical content knowledge of digital games. Research and Practice in Technology Enhanced Learning, 19, 008. https://doi.org/10.58459/rptel.2024.19008
Comments
© The Author(s). 2023 Open Access This article is licensed under a Creative Commons Attribution 4.0 International License.